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Warrior-line Class: Spearman

  Class Traits:

  


      
  • Positive correction to spear-related skills and battle arts that uses a spear.


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  • Unlocks spear-related skills and skills related to the usage of spears.


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  Description:

  Spearsman is a Warrior-line class that belongs to the "Path of Weapon" category. It specializes in the usage of a weapon, specifically, the spear. It requires the [Spear Proficiency] class beforehand, so only those interested in mastering the art of the spear should take this class.

  Spearmen focus on fast movements while striking hard at a distance with their long-range capable melee weapons. They are dependable allies, but a Spearman that does not watch where he swings his weapon is going to be more trouble than the enemy they're up against.

  Spearsmen also favor the prospect of "surviving", so they have many different abilities that allow them to last just a second longer. Shields are often used as a sidearm for Spearsmen who uses one-handed spears.

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  Unlocked skills:

  


      
  • [Element Spear]: A skill that grants any spear the Spearman has equipped an attribute-based enhancement based on what Element-type skills they possess. Only 1 attribute can be used to enhance the spear at the time.


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  • [Spear Arts]: A skill that grants access to spear-related Combat Arts.


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  • [Guard]: An attack skill that gives its user access to defensive Combat Arts.


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  • [Quick Step]: An active skill that allows one to rapidly move to a different location. Nice to use for dodging attacks.


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  • [Evasion]: A passive skill that makes it easier to evade attacks. Has good chemistry with [Quick Step].


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  • [Pierce Reinforcement]: A passive skill that improves the damage the Spear Soldier inflicts through piercing-type attacks.


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  • [Energy Warfare]: An active skill that enhances the Spearman's stats by continuously consuming SP.


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  • [Spear Stance]: A battle arts-type skill that revolves around "stances". One can initiate a stance to gain various passive effects. One needs to wait a certain amount of time before switching to a new stance.


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  Alf's comment: Being able to jab at people from a distance is the best trait of this class.

  Garami's comment: And here I thought it was the aspect of surviving without having to focus on actually surviving the hits you take like a proper tank.

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